Other missions are more akin to what you’d expect to find in other stealth series, giving you multi-staged arenas with a focus on infiltration as opposed to outright assassination. Do you use explosives to blow up a car and kill a dozen bystanders, or do you meticulously plan out every move to make sure your only bullet is spent between the eyes of your target? Or do you just murder everyone? Absolution rewards you with points based on your execution, and though earning points unlocks passive upgrades, they’re never important enough as to deter you from playing the way you want. How you execute the mission affects the small sandbox worlds they inhabit, creating multiple paths with each assassination. Many levels present multiple targets that you’re able to take on and take out in any order.
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